Patch 1.3 News
Hello Community,
it’s been a while, but now, patch 1.3 is ready for download:-)
As usual, the update is available via the launcher, or as a separate download in our downloads section. It’s full of new content and various bugfixes.
For example, capital ships won’t fly into each other any more, and Tau’ri fighters will auto-attack enemies in range again. Also, some special abilities like SG-1’s capture-ability were reworked and some new ones were added. Wraith hives can now spawn darts, that launch a kamikaze attack on enemy ships. Also, the correct map names will now be displayed in skirmish battles.
The heart of this update is the new skirmish map “The Might of the Asgard”. It will take you to the Asgard homeworld Othala, where you’ll be fighting for the shipyard above the roofs of the city.
This map contains some very cool and unique features. For example, here (and only here) you won’t get your resources from asteroid mines, but from special Asgard solar furnaces.
The most exciting, however, will be the Sleipnir, the ship we showed you last christmas. To be able to build it you’ll have to take control of four stations around the map, research an upgrade in each one whilst keeping your opponent at bay.
Fitting this Asgard-themed update, we have another improvement for you. Our very talented 3D artist Leie Sistal, who also created the solar furnace, made a new model for the Beliskner class. We hope that you’ll love it as much as we do!
Of course there will be some more improvements and changes, that haven’t been mentioned here. For a full list please view the changelog in our launcher.
Share your thoughts about the changes, suggestions or bug reports in our forums, on ModDB, or on our social media sites - or arrange some multiplayer battles on the new map ;-)
Now as you probably noticed, this is ‘only’ another space skirmish update. Rest assured, we’re still working hard on the ground part and the galactic conquest mode.
We assembled this patch for you to sweeten the waiting time :-)
Unfortunately, it doesn’t always go as fast as we would like. Especially our lack of (ground) unit modellers is slowing the next big release down. So if you happen to be one, or know one who might want to help us out, feel free to send us an application. If you don’t have much time, that’s no problem - you can support us as freelancer without binding yourself to the project.
Along with the patch, we also released the launcher version 1.3.7. It comes with an improved compatibility check and some other optimizations.
Also, the mod can now be played in italian. After the launcher update, you’ll find the new language in the options. Maestro_Luca worked really hard, he didn’t only translate the whole mod, but also the launcher. That makes italian (next to german and english) the first completely supported text language :-)
Have fun playing, and we’ll see you next time!
Yours,
SGMG