Wave mode multiplayer! Happy Holidays!
Hello dear community,
holiday season has begun! We hope that everyone of you and your loved ones are doing well. :)
While 2020 was not the most active year for us we still got a Christmas present ready for you: Wave mode multiplayer is now available (and working) for both stable and open beta!
The synchronization error that prevented the wave mode to be played in multiplayer has finally been identified (thanks to Brian from Petroglpyh!) and fixed!
Therefore all three wave mode maps available are now awaiting to be beaten by you and your friends:
We hope that this new way to play our mod in multiplayer helps everyone to keep in touch with their friends - at least a little bit - while it’s currently not as easy in real life as it’s used to be.
Feel free to join our Discord server to host your matches: https://discord.gg/vyMQ6Cq
Detailed patch notes can be found below.
Open beta changelog
The Wave Mode maps in skirmish can now finally be played in multiplayer without causing a synchronization error.
The Wraith got some explosion sounds for their land units for more ‘boooom’, and we’ve fixed a nasty crash related to the destruction of the Goa’uld shrine.
Code:
Goauld:
- Fixed Shrine potentially crashing the game when being destroyed
Wraith: - Fixed another cause of the Hunter being stuck in his walking animation
Sound:
- Added new explosion sounds for most big Wraith weapons (land): Most notable on the Walkers and the Queen’s Cruiser ability
- Removed X-Wing spin away death sound from X-301
Level Design
- The Wave Mode maps no longer go out-of-sync when being played in multiplayer!
- On the Earth and Dakara WM maps, fog of war has been added
Stable changelog
The Wave Mode maps in skirmish can now finally be played in multiplayer without causing a synchronization error.
Sound:
- Removed X-Wing spin away death sound from X-301
Level Design
- The Wave Mode maps no longer go out-of-sync when being played in multiplayer!
- On the Earth and Dakara WM maps, fog of war has been added
At this point of the news we would like thank everyone that voted us into the Top 100 of Moddb’s yet again! We’re truly humbled that you helped us archiving that 12 (!) times in a row now!
For 2021 we hope to be able to release even more content to you! Including but not limited to moving the ground skirmish to the stable version, a new galactic conquest map, a final fix for our ship name issues (damn you Lord Yu!) and maybe more! Some of it might have something to do with the image below…
Happy Holidays!
Yours,
SGMG