Space Buildings - Wraith
Space Station
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Class: Space Base Type: Standard StructureWeaponry: 2 Artillery Plasma Guns, 4 small, 6 medium und 7 heavy Plasma BatteriesArmour: Extreme strongGarrison: 3 Claw Fighter Squadrons, 3 Hornet Bomber Squadrons Reinforcement: 2 Tyrant Corvettes, 2 Harbinger Cruisers Available: Skirmish & GC Production: Scouts Requirements: Tech Levels 1-5 Construction Costs: ??? Resource Units (GC), ??? Resource Units (Skirmish) |
The space station of the Wraith serves as orbital command centre as well as defence against hostile attacks on planets and can be upgraded up to 5 levels. It is available both in skirmish and in Galactic Conquests. In GC, it is the prerequisite for the construction of space buildings as well as the production of space units and can produce scout units for the reconnaissance of opposing territories as from level 1. In skirmish the space station is used to build spaceships and summon some heroes. In addition, it can optimise itself as well as all space units through upgrades. It is equipped with state-of-the-art sensor systems, a long distance communications array, giant hangars, a thick organic shell and powerful weapon batteries. While level 1 is very small and has only a few weapons, level 5 is quite large and armed with some artillery plasma guns as well as many small, medium and large plasma batteries. Their crew consists of officers, warriors and worshipers and amounts to up to 5000 Wraiths. In the hangars fighters and bombers are stationed and in GC the space station is given support during a battle of some major combat ships. |
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Expansion Stages |
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Asteroid Mining Facility
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Class: Key Resource Type: Special Structure Weaponry: None****Armour**:** MediumGarrison: None Available: Skirmish & GC Production: None, generates resources Requirements: Space Station Tech 1, Tech Level 2 Construction Costs: ??? Resource Units (GC), ??? Resource Units (Skirmish) |
The Wraith use asteroid mines for the mining of ore or minerals and in the production of biomatter. Therefore they construct huge, dome-shaped buildings which are connected with small, amoeba-like tanks. These have tentacle-like channels that lead right into the asteroid’s core. There are dozens of extractors on each site that filter the ores and minerals. These are then pumped to the surface and converted into biomatter, later used to grow ships, buildings and vehicles. The mined ore is stored in the main building and is also used for the production of technical components needed for continous operation. Increases the planet’s base income. |
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Asteroid mines generates income and are available both in Skirmish and in Galactic Conquest. In Skirmish, the generation rate of the resources can be increased by a 2-step upgrade. Since not every asteroid contains raw materials, asteroid mines can be built in GC’s only on certain planets. |
Light Plasma Satellite
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Class: Offensive Building Type: Standard Structure Weaponry: Light Plasma Guns for Anti-Fighter Defence****Armour**:** WeakAvailable: Skirmish & GC Requirements: Space Station Tech 1, Tech Level 2Construction Costs: ??? Resource Units (GC), ??? Resource Units (Skirmish) |
The Wraith use a giant spiked, spherical satellite to repel hostile fighters and bombers. Its organic hull is extremely thick and the numerous small plasma guns are capable of attacking hostile units from all directions. Although the satellite is able to withstand the bombardment of corvettes it easily perishes under the dreadful might of capital ships. |
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In Galactic Conquest a grid of these light defence platforms is placed in planetary orbit. In Skirmish these anti-fighter platform can be built on satellite buildpads. |
Heavy Plasma Satellite
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Class: Offensive Building Type: Standard Structure Weaponry: Heavy Plasma Guns for Anti-Capital Defence****Armour**:** WeakAvailable: Skirmish & GC Requirements: Space Station Tech 1, Tech Level 3 Construction Costs: ??? Resource Units (GC), ??? Resource Units (Skirmish) |
The Wraith developed a low-profile satellite capable of firing huge plasma volleys in multiple directions in order to fight capital ships. The target’s shields and hull are ripped apart within a few minutes of the first shot fired. Although it does not fare well against hostile fighters and bombers because of the relatively low velocity of its projectiles, its extremely durable organic hull can withstand severe damage and still recover. |
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In Galactic Conquest a defensive ring of these heavy orbital weapon platforms are placed in orbit around the planet. In Skirmish these anti-capital ship gun can be built on satellite buildpads. |
Repair Satellite
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Class: Defensive Building Type: Special Structure Weaponry: None****Armour**:** MediumAvailable: Skirmish & GC Requirements: Space Station Tech 1, Tech Level 3 Construction Costs: ??? Resource Units (GC), ??? Resource Units (Skirmish) |
In case a Wraith ship suffers severe damage, it can be repaired at the Repair satellite. It is used to speed up the regeneration of the damaged vessel’s hull and to restore its systems. Therefore the satellite creates a huge sphere filled with dermal liquid that covers the ship’s hull in order to repair organic damage while mechanical arms repair technical components simultaneously. |
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The Repair Satellite is a special building and can be placed only on certain planets in Galactic Conquest and in Skirmish only be built on satellite buildpads. |
Space Hangar
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Class: Production Building Type: Special Structure Weaponry: NoneProduction: Claw Fighter, Hornet Bomber, Shadow Fighter****Armour**:** Very strongAvailable: GC only Requirements: Space Station Tech 1, Tech Level 2Construction Costs: ??? Resource Units |
The Space Hangar is used to construct heavy fighters and heavy bombers. The jagged station is unarmed, but it is eqquipped with a quite durable hull. Antennas with short range sensors are attached to the hull, furthermore there is a control center located on the upper side. Located within there are a huge hangar bay and production facilities with bio matter tanks used for fighter production. |
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The Space Hangar is a special building and can be placed only on certain planets in Galactic Conquest and is not available in Skirmish. |
Build Options |
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Large Shipyard
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Class: Production Building Type: Special Structure Weaponry: 6 light, 6 medium & 2 heavy Plasma BatteriesProduction: Iratus Battlecruiser, Hive Ship****Armour**:** Extreme strongAvailable: GC onlyRequirements: Space Station Tech 1, Tech Level 4 Construction Costs: ??? Resource Units |
This building use the Wraith for the production of battleships. The huge station has dozens of conductions, which pump the bio matter in the growing ship. Mechanical structures, computer systems and technical components are then installed by Wraith workers gradually. Above the complex there are 2 large docking towers over which both damaged ships can be repaired, as well as new bio matter for the storage tanks can be refilled. The shipyard is indeed extremely heavily armoured, but also armed with 6 easy, 6 medium and 2 heavy plasma batteries for defence. |
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Large Shipyards are special buildings and can be placed only on certain planets in Galactic Conquest and are not available in Skirmish. |
Build Options |
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