Space Units - Tau'ri
X-301
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Class: Light Fighter Weaponry: 2 light RailgunsArmour: WeakSpecial ability: Search & DestroyNumber of Squadrons: 5 Requirements: Airfield, Tech Level 1 Construction Costs: ??? Resource Units |
The X-301 was the first man-made spacecraft. It is a technological mix of both Goa’uld and Tau’ri technology as it was based on two captured Death Gliders. Its only armament consists of a twin-linked frontal mounted light railgun as the X-301 was only designed to intercept hostile fighters and bombers. The hull of the prototype is quite thin as the designers valued speed over protection and its only means of propulsion was is the Goa’uld Death Glider sublight drive. The cockpit is big enough for two pilots. |
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Search & Destroy: The X-301 squadron automatically searches the immediate area for nearby enemy units and attacks them. |
F-302
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Class: Heavy Fighter Weaponry: 2 heavy Railguns, some light missilesArmour**:** NormalSpecial abilities**:** Search & Destroy, Engines Boost****Number of Squadrons**:** 5 Requirements: Airfield, Tech Level 2 Construction Costs: ??? Resource Units |
The F-302, successor of the X-301, is a completely human-built space fighter interceptor developed by the Tau’ri. Upgrades that differ it from the previous X-301 model include faster engines, improved computer systems and optimised life support. The interceptor has got a wingspan of 30 metres and a length of 12. It is armed with two frontal mounted railguns and four missiles under each wing. The engine consists of three modular turbines: a rocket engine for space flight and two thrusters for atmospheric flight with aerospike boosters available when needing some extra thrust to reach orbit from the atmosphere of a planet. Two airmen normally crew the F-302, although single man operation is possible. |
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Search & Destroy: The F-302 squadron automatically searches the immediate area for nearby enemy units and attacks them. |
Engines Boost: For a short time the speed of the F-302 quadron is increased at the cost of firepower. |
B-302
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Class: Light Bomber Weaponry: Light Naquadah missiles, heavy cluster bombsArmour**:** WeakSpecial abilities**:** Search & Destroy, Engines Boost****Number of Squadrons**:** 3 Requirements: Airfield, Tech Level 1Construction Costs: ??? Resource Units |
The design of the B-302 was derived from the F-302 with some new additions because of the fact that the B-302 is mainly used as a bomber. Wider wings and a larger weapons payload make it an excellent choice for assaulting slow and cumbersome light and medium class vessels. In addition to the many small Naquadah enhanced missiles there are special anti-ship bombs and dozens of heavy shrapnel bombs for planetary air strikes. Due to its additional weaponry, the B-302 is slightly slower and not as maneuverable as the F-302. |
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Search & Destroy: The B-302 squadron automatically searches the immediate area for nearby enemy units and attacks them. |
Engines Boost: For a short time the speed of the B-302 quadron is increased at the cost of firepower. |
HB-302
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Class: Heavy Bomber Weaponry: Heavy Naquadah missiles, some Naquadah bomsArmour**:** NormalSpecial abilities**:** Search & Destroy, Engines Boost****Number of Squadrons**:** 3 Requirements: Airfield, Tech Level 2 Construction Costs: ??? Resource Units |
The HB-302 is the Tau’ri’s new upgraded bomber model. Its shape is similar to that of the terrestrial B-2 bombers it makes for a fearsome sight indeed. The HB-302 is bigger than its predecessor, the B-302, and capable of mounting more missiles and bombs for planetary raids and ship combat. Its payload consisting of Naquadah enhanced missiles and bombs that afflict much more damage to hostile ships than their predecessors. However the HB-302 is not as maneuverable as B-302 because of its increased payload. |
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Search & Destroy: The HB-302 squadron automatically searches the immediate area for nearby enemy units and attacks them. |
Engines Boost: For a short time the speed of the HB-302 quadron is increased at the cost of firepower. |
Dropship
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Class: Troop Transport Weaponry: One light Railgun turretArmour**:** NormalSpecial ability**:** NoneRequirements: None, not buildable Construction Costs: None |
The dropship has been developed by the Tau’ri to transport troops and vehicles. Its appearance is similar to a terrestrial plane, but it can take a much bigger payload. It is equipped with 4 engines and a light railgun under the copckpit which acts as a fighter defence. However the hull is quite well armoured, the dropship shouldn’t move to enemy territory without an escort. |
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Dropships don’t have any special abilities and are non-buildable units. |
X-303
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Class: Corvette Weaponry: 3 light Railgun batteries, one missile launcherShields: Weak****Special ability**:** Engines BoostGarrison: One X-301 Squadron Requirements: Small Shipyard, Tech Level 1Construction Costs: ??? Resource Units |
The X-303 class cruiser/deep space carrier’s first prototype, the Prometheus, was the first Tau’ri capital ship and also the first Tau’ri vessel capable of interstellar travel across the entire Milky Way. It is equipped with three light railgun batteries to defend itself against fighters and bombers and a missile launcher to use against light corvettes and cruisers. Ships in the X-303 class are very maneuverable, and protected by moderate shields and a hull made up of a Trinium-steel alloy they are efficient and cost-effective reconaissance vessels good at patrolling large areas of space. Within its hangar a squadron of X-301 fighters await further orders.nbsp; |
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Engines Boost: For a short time the speed of the X-303 is increased at the cost of firepower. |
BC-304
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Class: Frigate Weaponry: 4 heavy Railgun batteries, one missile launcherShields**:** NormalSpecial ability**:** Engines Boost****Garrison**:** 2 X-301 SquadronsRequirements: Small Shipyard, Tech Level 2Construction Costs: ??? Resource Units |
The BC-304 is a Daedalus class battlecruiser/deep space carrier and the sucessor of the successful X-303 “Prometheus” model. It is more flat and longer than its predecessor and boasts stronger Asgard shields. Several missile batteries and four railgun emplacements ensure that it is equipped with the necessary firepower. The 375 metre long vessel is powered by ten generators spread out in the ship’s innards and two squadrons of X-301 fighters are garrisoned in both hangar bays. |
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Engines Boost: For a short time the speed of the X-303 is increased at the cost of firepower. |
Daniel Jackson Class Asgard Ship
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Class: Cruiser Weaponry: 2 light & 2 medium Ion cannons, one Ion mortarShields**:** MediumSpecial abilities**:** Shield Boost, Sensor Probe****Garrison**:** None Requirements: Asgard Shipyard, Tech Level 3Construction Costs: ??? Resource Units |
Daniel Jackson class ships are some of the most sophisticated vessels in the Asgard fleet. Despite their almost pacifistic research role they are surprisingly well-armed. Nevertheless, without an escort they are not suitable in a battle against fighters or battleships. They are equipped with efficient sublight engines, medium shields, two small and two medium ion cannons, one ion mortar and powerful sensors. The hull consists of a thick layer of Trinium. So even though the Daniel Jackson class is the smallest ship in the Asgard fleet it is not very maneuverable. |
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Shield Boost: For a short time, the shields of the Daniel Jackson class will be recharged again, but this reduces the speed and firepower. |
Sensor Probe: The Daniel Jackson class dispatches a sensor beacon at the designated location, lifting the fog of war within a limited radius around it. |
Beliskner Class Asgard Ship
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Class: Warship Weaponry: 2 light & 2 medium Ion cannons, one heavy Ion cannonShields**:** StrongSpecial ability**:** Schield Overload****Garrison**:** NoneRequirements: Asgard Shipyard, Tech Level 4 Construction Costs: ??? Resource Units |
The Beliskner is the most common vessel in the Asgard fleet. Its highly sophisticated systems are superior to any technology the Tau’ri developed themselves. It is equipped with powerful engines and heavy shields, while its weaponry consists of two small, two medium and one heavy ion cannons. Beliskner class ships can withstand the onslaught of several corvettes or frigates. |
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Shield Overload: Power is transferred from the shields of the Beliskner to specially designed emitters around the ship, focusing the energy into a powerful, expanding sphere. The shields are depleted as a large circular wave of energy expands outwards, dealing critical damage to any vessels unfortunate to be in the vicinity of the ship. The damage depends on how strong the shields are when the ability is activated. |
O’Neill Class Asgard Ship
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Class: Battleship Weaponry: 2 light, 2 medium & 2 heavy Ion cannonsShields**:** Very strongSpecial ability**:** Time Dilation Field****Garrison**:** NoneRequirements: Asgard Shipyard, Tech Level 5 Construction Costs: ??? Resource Units |
The O’Neill class is the largest and strongest of all Asgard ships. It is a heavy battleship bigger than the Beliskner class, designed to replace it as it was no longer effective enough to combat new enemies such as the Replicators and the Ori. The ship is equipped with two small, two medium and two heavy ion cannons capable of ripping solid matter apart. The hull is coated with a new trinium/carbon alloy making it very resilient both to conventional projectile weapons but also energy based ones. The shields are extremely durable and the engines are very powerful. |
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Time Dilation Field: The O’Neill class ship generates a surrounding time dilation field for a short time, slowing down all enemy units within range. During this period engines and weapon systems are completely shut down, leaving the vessel incapacitated. |
E.S.F. SOL
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Class: Carrier Battleship Type: Mortal HeroArms: 6 light railgun batteries, 8 magnetic pulse guns, 8 missile launchersSpecial Ability: Plasma Beam Cannon Shields: Very Strong Garrison: 3 F-302 squadrons, 2 HB-302 squadrons Available: Space Only (GE) Available: Milky Way Supergate (Combat) Construction Cost: ???? Resource units (Combat) ? |
The E.S.F. SOL is the prototype of a new generation of Tau’ri ships and the first carrier-warship hybrid. She was developed in cooperation with several European countries and built in a secret underwater shipyard in the Baltic Sea. Its 3000-strong crew, which includes soldiers, scientists, technicians as well as pilots, is also international. The ship is almost twice the size of a BC-304 and about three times as long. It has the most advanced sensor systems, extremely powerful shields and a high-performance propulsion system. The SOL’s arsenal consists of 8 missile launchers, 6 light railgun batteries, 8 magnetic pulse guns, and an experimental plasma beam cannon. Her huge hangar deck, which extends from bow to stern, can accommodate 3 F-302 squadrons, 2 HB-302 squadrons and several troop carriers. The SOL can also accommodate various ground vehicles in its large cargo holds. While the primary mission of the ship is to defend Earth and the Sol system, it is also used for training and exercise purposes and can carry out pre-emptive attacks. The first ship of the newly founded European Space Force is commanded by the German Admiral Wilhelm Bartels. |
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If the SOL is defeated in battle it does not return and the ship is lost forever. The ship will only be available in certain events in certain GEs. However, even in battle, the SOL can be built in the Supergate. |